Greetings! I recently purchased a resin 3D printer and got to thinking, “how much -does- it cost to print a miniature?”. I printed the same* mini in both resin and PLA plastic to get this started. It’s a skeleton from Fat Dragon Games that is designed to be printed without supports. I weighed them on the same scale, which displays three decimal places, so I’m fine taking an accuracy of two decimal places. (*Ok, they’re not 100% the same. the resin mini -does- have the thicker spear, and I think the skull was reworked a little as well. This is the upgraded model from FDG in response to people saying the end of the spear was breaking off during PLA printing.)


Let’s start with the easy case, a FDM printed mini. FDM printers operate by pushing a plastic filament into a block that has a heater (to melt the plastic) and a nozzle (to direct the flow). The hot end deposits a layer of filament in very much the same way that frosting is piped onto a cake, then moves up a fixed amount to do the same with the next layer. This mini was printed at 0.12mm (120 micron). With FDM, there are no losses to speak of when I print a mini directly on the build plate, and if there are supports required, I can easily weigh those to consider them a part of my final cost.
The PLA-pro that I buy is currently $23 on Amazon (affiliate link if you want to check today’s price) and the rolls are 1kg. Simply moving the decimal place indicates 1g of filament is 2.3cents. Hooray for easy math. The PLA print weighs 1.97g so the PLA mini costs roughly 4.5cents. Four. Point. Five. Cents. This means for the price of three molded plastic minis I can print an army of about 180 skeletons.
Resin prints are formed from a bath of the resin goo. The build plate descends into the reservoir, UV light cures a layer of resin to the build plate, the plate moves up then back down to within some small distance from the bottom of the reservoir, UV light again and the process repeats. For this skeleton I printed each layer at 70micron (0.07mm). When the print is finished there’s some amount of resin that needs to be washed off the mini, and there are some losses when the resin is filtered during its return to the resin bottle. I’m going to say this is an ideal project where “only a little” of the resin spills out of the reservoir during cleanup, plus the film of partially-solid resin that surrounds the mini and is removed during post-processing combines to be 20% of the final weight. (This is partially based on conversations online regarding resin print costs in industry). I don’t know that’s an accurate value, but it’s a) within reason and b) easy to work with for math.
One thing I didn’t consider when I bought the Anycubic Photon is that resin, a liquid, is sold by weight? volume? Umm… I’m not sure. I know I pay $24.99 for a bottle, but the Amazon listing shows it’s both 500ml and 500g. Typically resins are sold by weight, and we found the cost of the PLA print by using weight, so let’s do that again, and we’ll say this resin costs $25/500g or 5cents/g.
For those of you a little rusty with your chemistry, density is mass divided by volume. 1ml (milliliter) of water ideally weighs 1g (gram), which means its density is 1g/ml. Note that 1ml is 1cm^3 (which will be handy to remember in a minute). Intuitively I considered that UV curing resin cannot have the same density as water, simply because there are lots of things that make up this goo. So I looked up the spec sheet to find that it has a liquid density of 1.1g/cm^3 and a solid density of 1.184g/cm^3.
So, let’s figure out how much this skeleton cost in materials. I have a mini that weighs 3.22g and has a reported solid density of 1.184g/cm^3. But I didn’t put solid resin into the reservoir, which means I need to do a density calculation if I want to be accurate about this. And let’s be honest, we’re talking about 3D printing miniatures for Dungeons and Dragons… we’re freaking nerds so we’re curious about the accurate measurement!
I need the volume of the mini to find the weight of the liquid resin so I can figure the cost per gram. density is mass/volume, so volume is mass divided by density. For the solid: 3.22g / 1.184g/cm^3 = 2.72cm^3. Now I take this volume and multiply it by the solid density to get the mass of liquid resin: 2.72cm^3 * 1.1g/cm^3 = 2.99g liquid resin.
Gut check – does this make sense? I assume the volume stays the same, only the density of the material is changing as a response to exposure to 405nm UV light. A more dense material for the same volume will weigh more.
Let’s add 20% to the liquid mass as described above to get our total liquid mass used in this project: 3.58g. At 5cents per gram, the resin skeleton cost a whopping 17.94cents. That means I can only print 47 skeletons for the cost of the Reaper skeletons listed above.
Rhetorical question: is this a reasonable comparison if we’re only printing 28mm miniatures in the Dungeons and Dragons medium- to large-size? Or, which printer should you buy if you only want one?
The Ender 3 that I listed above has a couple upgrades, in particular to the build surface. I prefer a glass build surface, and I upgraded the extruder gear (hob) on my machine. The machine linked is roughly $260 and I added about another $40 in parts to mine (here’s a link if you want a more bare-bones machine if you also plan to do these small upgrades).
My Anycubic Photon was purchased on sale for $340 and I have added nothing to it. I continue to use the included USB drive despite knowing it’s probably garbage, and I’m still using the resin and FEP sheet that were included in the box. Today, the machine is closer to $450.
I don’t think there’s a reasonable argument that the resin print does not look significantly better than the PLA print at the distance that picture was taken. This print is 100% on par with models that are available commercially, and I dare say they’re better because the spear isn’t all wobbly (I’m looking at you, Reaper). The resin prints cost more, oddly because the prints weigh more, not due exclusively to resin costs (though that’s what I expected coming into this). The resin printer’s layer height has a useful range of 20micron to 100micron. The print time on the resin skeleton at 70micron was about five hours. But! I can fit ten six* skeletons on the print bed and I can print them all at the same time for no additional time cost; the printer illuminates everything in a layer at the same time. On the other end, large prints, like a two-inch-tall section of terrain will still take five hours, at 100micron and I’ll have to add development time to hollow out the model and add holes to let uncured resin seep out.
* I did check how many minis I can print on the Photon’s bed and six is really the max because I print at a 40 degree angle, leaning back.
The resin printer lives in the garage because the smell is really powerful (think tire store, or cheap Chinese tools). It sits inside a disposable aluminum turkey pan in case the resin spills. I have to wear gloves and eye protection when handling anything that may have uncured resin on/in it. Each print has to go into an isopropyl alcohol bath for initial resin removal then a second alcohol bath to ensure the partially cured resin layer has been removed. Then each print goes into a UV curing chamber for at least 10 minutes, as do the paper towels I use to clean up, and the filter funnels I use when returning resin to the bottle. This translates to roughly another $60 in expenses for post-processing.
The FDM print, compared to commercial models looks pretty good. Put some paint on it, put it on a table in a room that’s lit for D&D and I suspect no one will know it’s a 3D print unless they already knew it was a 3D print. The miniature took roughly 90 minutes to complete. Each additional mini adds about 105% time because there’s time lost waiting for the print head to move from one mini to another. The FDM printer’s layer height has a useful range of 120micron to 320 micron (0.12mm to 0.32mm). This means the mini shown above is about as good as it gets with FDM but I can print larger pieces like terrain without it taking all day for a single two-inch-tall tile. I can swap out the nozzle for something larger, which gives me a higher top-end for layer heights and the slicing software knows it can push a wider bead of filament. The opposite is not true, unfortunately. I spent many many hours trying to make a 0.2mm nozzle print layer heights of 0.04mm (still 20% of the nozzle’s diameter) and could not produce reliable results that look better than what you see above. Mostly the issues came down to the filament clogging in the nozzle.
FDM printers also have a larger range of bed sizes. I printed the pieces for this Tiamat model at 150% of the original, and each wing is twelve inches, which just fit my build plate.
The FDM printer lives in my basement and I’ve had two of them running during game nights in their cabinets and no one knew they were working until I mentioned it during a break. I can handle bare filament and printed filament with bare hands. FDM prints are ready to go as soon as the print head stops depositing plastic.
If I had to have only one I would have an Ender 3, despite really appreciating the larger build volume of my CR-10S. But the Anycubic will be fantastic for printing “special” minis like player heroes, bosses and military vehicles that require high detail to fit the game. If I need more minion pieces, like skeletons, they’re going to be printed on an FDM.